Wind-Caller
The Wind-Callers study the lore of the brighter gods. They pray for favourable winds and a minimum of strife. They are successful at directing wind-lashes, but the effort requires strength.
Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent.
Information
| Advances from: | Lore-Caster |
| Advances to: | Sky-Caller |
| Cost: | 25 |
| HP: | 32 |
| Movement: | 5 |
| XP: | 52 |
| Level: | 2 |
| Alignment: | lawful |
| ID | SouthSeas Zephyrist |
| Abilities: | cures, heals +8 |
Attacks (damage - count)
![]() | fist melee | 6 - 2 impact | |
![]() | wind ranged | 4 - 8 blade | magical swarm |
Resistances
![]() |
blade | 10% | ![]() |
pierce | -10% | |
|---|---|---|---|---|---|---|
![]() |
impact | -10% | ![]() |
fire | 10% | |
![]() |
cold | 0% | ![]() |
arcane | 20% |
Terrain
| Movement Cost | |||
|---|---|---|---|
| Terrain | Defense | ||
![]() |
Castle | 1 | 60% |
![]() |
Cave | 2 | 40% |
![]() |
Coastal Reef | 2 | 50% |
![]() |
Deep Water | 3 | 30% |
![]() |
Flat | 1 | 40% |
![]() |
Forest | 2 | 50% |
![]() |
Frozen | 3 | 20% |
![]() |
Hills | 2 | 50% |
![]() |
Mountains | 3 | 60% |
![]() |
Mushroom Grove | 2 | 50% |
![]() |
Sand | 2 | 40% |
![]() |
Shallow Water | 2 | 40% |
![]() |
Swamp | 2 | 40% |
![]() |
Unwalkable | - | 0% |
![]() |
Village | 1 | 60% |






















